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	<title>Comments on: We Need To Be More Interesting</title>
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	<link>http://www.sprybry.com/2010/02/24/we-need-to-be-more-interesting/</link>
	<description>Bryant Drew Jones&#039;s psychonautic tumblelog on game design, trivialities, and love :)</description>
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		<title>By: Albert</title>
		<link>http://www.sprybry.com/2010/02/24/we-need-to-be-more-interesting/#comment-174</link>
		<dc:creator>Albert</dc:creator>
		<pubDate>Mon, 01 Mar 2010 05:59:14 +0000</pubDate>
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		<description>Haha, there was a sniper rifle where you could look and shoot through walls.  Well, some of my friends got REALLY good at killing me.  They&#039;d look at the screen to see where I was, aim the gun in that general direction based on where I was in the map, and then just well, you can guess the rest =)</description>
		<content:encoded><![CDATA[<p>Haha, there was a sniper rifle where you could look and shoot through walls.  Well, some of my friends got REALLY good at killing me.  They&#8217;d look at the screen to see where I was, aim the gun in that general direction based on where I was in the map, and then just well, you can guess the rest =)</p>
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		<title>By: Bryant Drew Jones</title>
		<link>http://www.sprybry.com/2010/02/24/we-need-to-be-more-interesting/#comment-173</link>
		<dc:creator>Bryant Drew Jones</dc:creator>
		<pubDate>Mon, 01 Mar 2010 05:33:58 +0000</pubDate>
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		<description>What! Explain :)</description>
		<content:encoded><![CDATA[<p>What! Explain :)</p>
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		<title>By: Albert</title>
		<link>http://www.sprybry.com/2010/02/24/we-need-to-be-more-interesting/#comment-172</link>
		<dc:creator>Albert</dc:creator>
		<pubDate>Mon, 01 Mar 2010 05:23:42 +0000</pubDate>
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		<description>Ahhh brings me back to Perfect Dark and the far sight sniper rifle.</description>
		<content:encoded><![CDATA[<p>Ahhh brings me back to Perfect Dark and the far sight sniper rifle.</p>
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