HoloH
A friendly game about fitting in
HoloH is a physical party game for the Xbox 360 where the goal of the game is to fit in. The game is projected
onto a large 108" x 72" screen that sits in the middle of the playing field.
Players are split into two teams. One team is randomly selected each turn to test their fit. Two members from the chosen team must
run behind the screen and try to fit into the hole before time runs out. The non-playing team judges the chosen team's
performance. If the chosen team fails to fit in before time runs out, they lose one health point. The first team to lose three health points fails the game.
HoloH was created in two weeks in a team of two for my graduate course in game design and was developed using the XNA framework. If you happen to have an Xbox 360, a Creator's Club subscription, a high definition projector, speakers, a large projection screen, a big space to play in, and at least 4 willing and able participants, I'd be happy to send you a copy of the game.
A development video documenting one of HoloH’s playtesting sessions
Credits
- Bryant Drew Jones, Senior Game Designer, Software Engineer, Hole Artist
- Karin Schmidlin, Junior Game Designer, Hole Artist
- “Planet Cute” art by Dan Cook
- Ninja art by Chris Spooner
- “Tiny Shoes (Happy Hardcore Remix)” music by skp and DJ Fez
- Sound effects by sfxr
